James Bridle has an other excellent piece up about the evolution of text - or I should say the evolving value of text while text itself needn't evolve into other media. It's a good read if you are interested in text as a medium and/or a business.
Toward the tail end, he discusses the challenges to publishers bringing online their back catalogs of text - and how they must do things to add context to the work in today's connected world:
As publishers spin up their digital and print-on-demand backlists, more and more is published with less and less context. These efforts amount to land-grabs and rights-squatting, without adding value. Works without TOCs, indexes, author bios, footnotes. Placing work in context is one of publishers’ primary tasks, stretching out to commissioning introductions, assembling background material, supporting biographies and critical studies. Design belongs here too: good book design, appropriate book design, as important now as it has ever been.
It struck me that this can easily apply to all those game publishers looking to sift through their back catalogs and re-publisher works onto new platforms and business models. Something to think about.